We've spent years inside large organizations watching good ideas get slow, so we started building outside them. Nulund is the work that came from that: software and physical things made from problems we actually had. Emily also works with teams that need a senior product person to take ownership of something complicated and make it real.
Painted, tiled, routed, reupholstered. We get our hands into things. That thinking shows up everywhere we work.
Software for real life. We kept running into problems that didn't have good tools yet, so we built them. This is that work.


